Freitag, 8. März 2013

God of War: Ascension Multiplayer Design Driven by Curiosity http://news.softpedia.com/news/God-of-War-Ascension-Multiplayer-Design-Driven-by-Curiosity-335740.shtml

God of War: Ascension Multiplayer Design Driven by Curiosity Jason McDonald, the lead combat designer working on God of War: Ascension, says that the multiplayer side of the game was created because the team was curious about its potential rather …

via Nerds never Sleep http://news.softpedia.com/news/God-of-War-Ascension-Multiplayer-Design-Driven-by-Curiosity-335740.shtml

Keine Kommentare:

Kommentar veröffentlichen